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THE GAME GUIDE

Jungle · Dou Shou Qi

Enter the enemy den or block its army.

01 · THE ESSENTIALS

The rules to get started

The proposed variant

Ranks, rivers, traps, and lion and tiger jumps.

THE ESSENTIALS

How to Play

  1. One orthogonal step. An animal captures a lower or equal rank; the rat can take the elephant, but not the other way around.
  2. Only the rat swims. The lion and the tiger jump over a river if no rat blocks their path. No capture between water and shore.
  3. An animal in an opponent's trap can be taken by any defender. Your den is forbidden; reaching the opponent's wins.
  4. Friendly rule: draw on the third repetition or after 100 moves without a capture.

THE BOARD REFERENCES

Read squares and moves

Read squares and moves

02 · SEE THE MOVES

The moves, piece by piece

MOVEMENT VIDEOSSee each move family

Enter the enemy den or block its army.

IN YOUR OWN WAY

Make yourself at home.

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YOUR GAMES, YOUR UNIVERSES

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The real boards for this game: matching pieces, textures, and frames. Your game continues; only the atmosphere changes.

Illustrative positions, independent of your game. Choice saved for this game on this device. Enhanced contrast remains available in accessibility preferences.